Abstract:
This article examines augmented reality (AR) and virtual reality (VR) technologies that transform static collectibles into dynamic narrative experiences. We dissect ARKit/ARCore integration for smartphone apps, VR headset compatibility, and cloud-based rendering for complex animations.
Key Sections:
Computer Vision Algorithms: Object recognition for toy activation in AR environments.
Multiplayer VR Arenas: Scalable server architectures for shared virtual toy battles.
Haptic Feedback Systems: Force feedback gloves for "feeling" virtual textures of toys.
AI-Driven Character Adaptation: Machine learning models that adjust storylines based on user behavior.
Technical Depth:
Includes latency calculations for real-time AR interactions and comparisons of Unity vs. Unreal Engine for VR development.